Serious Games Tutorial & Unconference 2012
Two useful serious game events, back-to-back, this June in Boston.
One June 11, Digitalmill, Inc., presents its Serious Games Design & Production Tutorial. This day long workshop helps companies building or commissioning serious game efforts to better plan, design, and deploy those projects. Drawing on over ten years of experience in the field, Ben Sawyer, of Digitalmill covers as much of an A-Z curriculum about serious games as you can possibly imagine.
One June 12, alongside three other events we present a first-ever Serious Games “unconference” an open content event that will allow serious game practitioners, and enthusiasts to explore a wide range of conversations and topics easily.
These events join several others during the third-annual Games Beyond Entertainment Week to offer one of the best venues for exploring the opportunities to use games in wide variety of non-entertainment sectors.
